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Crimson Revengeance

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Devlog

  • All systems go!
    May 10, 2025 by AgentQQ8
    All the major systems are in place. Just needs a permanent save system, and it's nothing but polish and gameplay balancing from here. Huzzah, I did it! I made a complete game! Now onto the fun stuff... Continue reading
  • Good evening, Mr. Anderson.
    May 10, 2025 by AgentQQ8
    Added baddies, all that's left is UI and balancing. Voila!... Continue reading
  • Hello, Talkie Era!!!
    May 10, 2025 by AgentQQ8
    I've officially revived the roaring 20s with the arrival of Talkies, games with decent music and SFX. Huzzah!... Continue reading
  • Fixed spinning shuriken
    May 09, 2025 by AgentQQ8
    I finally fixed the fire shuriken. There was a problem with the sprite and its translations. I ramped up the rotations to spin -1080 degrees every second. Still haven't found a way to make magic missi... Continue reading
  • Added ink, paint, and hair inks
    May 08, 2025 by AgentQQ8
    Added ink, paint, and hair inks to player prefab animated sprites... Continue reading
  • New Sprite, Orbiting Fireball, & Epic Watermarked Music
    May 07, 2025 by AgentQQ8
    Just a general update on an ongoing project. I added a new sprite, placeholder running animation, epic watermarked music (will be usable for commercial use by class end), and an orbiting fireball mech... Continue reading
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Updated 3 days ago